﻿using GameLogic.Data;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using TEngine;
using GameLogic.Localization;

namespace GameLogic
{
    public class SettingModule : BehaviourSingleton<SettingModule>
    {
    }
}
